A Guide for the Student on the Ways and Means of the Warg and the Stalking of Prey

Warg Changes Analysis Part III – Flayer Bubble/Heal

The recently announced changes for the warg class coming with Update 6 have of course brought out the usual uninformed hysteria that characterises any half decent creep update. One such morsel of freep rage was this comment posted on the forum the other day:

You guys wanted your massive warg buff? Enjoy. Just try not to complain if a champ uses multiple bubbles against you now, since the whole ‘bubble every 7 seconds/5% morale heal if not/1% morale heal if removed’ skill is the most OP thing I’ve ever seen.

The poster was speaking about the new bubble/heal mechanic associated with Flayer stance. Now before I get into why the above statement is just plain ludicrous let’s take a look at what we know about the Flayer stance bubble/heal mechanic.

Orion stated that the bubble would refresh once every 7sec, however, Orion hasn’t given a value for the bubble, he merely said that it would be ‘small’. Now that is a bit vague of course, small could mean anything from 50-500 morale. Once every 7sec a check is made for the bubble: if the bubble is burned through the warg is healed for 1% of his maximum morale and the bubble is reapplied. If the bubble has not been burned through the warg is healed for 5% of his maximum morale.

Warg morale can vary considerably depending upon how the warg is traited and what rank he is. Lower ranked wargs might only have 8.5k morale, whilst a higher ranked warg might have as much as 13k. For lower ranked wargs a 1% heal might only equate to 85 morale. For a higher ranked warg it might be in the region of 125 morale. Hardly big numbers.

In terms of the 5% heal we might be looking at anywhere from 425-625 morale. Again hardly major numbers. There is an additional factor to consider with the 5% heal; it only procs if the bubble is still there at the end of 7sec. How likely will that be? Well that depends upon how big the bubble is, but if it is indeed ‘small’ then I think it’s a safe bet to assume that it probably won’t be holding up very well in the face of some of the massive crits freeps can achieve. Thus we may have a situation where the 5% heal simply doesn’t proc very often.

Is This The Most OP Thing Ever?

This is about as far from the most OP thing ever as you can get. It looks to be a fairly well balanced system that will offer some additional survivability, but not take the warg into the realm of … well Champions. What is particularly striking about the quote above is the suggestion that Champions are not currently using multiple bubbles when fighting wargs. I can’t say I have seen many Champions holding back on these.

Currently Shadow Howler (the stance Flayer stance will replace) offers wargs 2,000 temporary morale per minute. I would be highly surprised if Orion had implemented a system that drastically changes this. We don’t know the value of the bubble, but by the looks of the heals we’re not looking at any large numbers here.

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3 responses

  1. Snap

    A 500 Morale bubble is good for maybe one Champ auto attack…if it doesn’t crit, my r8 Warg has been hit with 1100 on a Dev auto attack. Also, 500 morale would have a negligible impact on powerful attacks such as Ents, EC, HS, and Remorseless Strike.

    09/02/2012 at 10:24 pm

  2. Roudy

    The way it looks to me is, that 5% heal if the bubble hasn’t been burned would be to help us heal back up AFTER combat. I don’t see it being a factor during combat, as the bubble should be down.

    09/02/2012 at 10:31 pm

  3. Inga

    Yeah, Flayer Wargs are going to be a pain because if you let them get away they’re very quick back up to full morale. On the other hand they don’t have Disappear… so they’ll have a harder time removing themselves from combat.

    10/02/2012 at 3:44 pm

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